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UCLA REMAP

Center for Research in Engineering, Media and Performance

The Center for Research in Engineering, Media and Performance (REMAP) is a joint effort of UCLA’s School of Theater, Film and Television (TFT) and Samueli School of Engineering.

REMAP bridges the world-class faculty, staff and students of TFT and Samueli to explore new enriching cultural forms and empowering social situations enabled by the thoughtful interweaving of engineering, the arts and community development. The Center provides a uniquely positioned creative environment that embraces and promotes people, projects and investigations that can have resonant, long-term impact on the relationships among culture and technology.

January 16, 2024 update: We have launched the Innovation, Culture, and Creativity project with a $1.3M award from the National Science Foundation. Please consider applying for workshop funding by February 16, 2024!

November 22, 2023 update: The Call for Applications for the Marty Sklar Entertainment Innovation Fellowship 2024 is posted – applications due December 15. [Applications have closed and fellowships will be announced in late January.]

A rotating selection of REMAP’s current and past work is below. Please also browse the categories above to learn about specific areas.

Science Through Technology Enhanced Play (STEP)

The National Science Foundation-supported Science Through Technology Enhanced Play (STEP) project is investigating how socio-dramatic play among elementary school students can ...
Science Through Technology Enhanced Play (STEP)

Cross-disciplinary Scholars in Science and Technology

REMAP has been participating in the UCLA Cross-disciplinary Scholars in Science and Technology (CSST) program, hosting stellar undergraduates in computer science ...

Behind the Bars

In response to the history of physical and intellectual oppression in Latin America, Fabian Wagmister created a confrontational media space ...
Behind the Bars

CiBiC (Civic Bicycle Commuting)

The REMAP-led Civic Bicycle Commuting project (CiBiC) is launching a community-driven mobile app, along with a participatory media cartography, designed ...

Junction/Juncture

As part of the long-term Remapping LA effort, an outdoor interactive digital mural was designed and installed in the Los Angeles State ...
Junction/Juncture

cheLA

Centro Hipermediatico Experimental Latinoamericano (cheLA) is a research center dedicated to experimentation with converging forms of art and technology, and ...
cheLA

Homer in Cyberspace

Homer in Cyberspace was a musical first performed at UCLA in 2008. The modern update to Homer's Odyssey was written by ...
Homer in Cyberspace

Three Modern Noh Plays

Using the Ogre-based 3D engine created for Homer in Cyberspace, REMAP created the projection design for a very different theatrical ...
Three Modern Noh Plays

Engaged Media Production Workshop

Urban space and media space are merging in complex, intriguing and problematic ways, suggesting new forms of personal and collective ...
Engaged Media Production Workshop

Site, Set, and Media: Puppeted Architecture

This two-quarter course explored the theory and manifestations of the design of physically malleable scenery that is site-specific and incorporates ...
Site, Set, and Media: Puppeted Architecture

A Most Favored Nation

A Most Favored Nation was an original immersive performance using augmented reality, set in the world of the Amazon Studios ...
A Most Favored Nation

The Color of Dissonance

REMAP's Jeff Burke led a workshop on the use of media in performance during a residency at Southwestern University (SU), ...
The Color of Dissonance

hamletmachine

hamletmachine was an interactive sound piece by Jeff Burke, based on Heiner Muller’s play Hamletmachine, a deconstruction of Shakespeare and ...
hamletmachine

Performance for Virtual Environments & Production Practice in Theater with Emerging Technologies

Two undergraduate courses conduced online during the Covid-19 pandemic, in parallel, explored performance and production techniques for remote virtual environments ...

Interactive Science Through Technology Enhanced Play (iSTEP)

The National Science Foundation-supported Interactive Science Through Technology Enhanced Play (iSTEP) project builds on the ongoing Science Through Technology Enhanced ...
Interactive Science Through Technology Enhanced Play (iSTEP)

Kolo (and Nebesko)

Kolo was a Java-based middleware for interactive artworks, a framework for the collection of sensor data and the control of ...
Kolo (and Nebesko)

Illuminator

The Illuminator was a sensor network-based intelligent light control system for entertainment and media production, created as a collaboration between ...
Illuminator

Bicicletas Blancas

As part of the 2017 Noviembre Electrónico Festival at the San Martín Cultural Center in Buenos Aires, REMAP's Fabian Wagmister created ...
Bicicletas Blancas

Acting for Virtual Environments

This course focuses on synthesizing actors' gestures, actions and, ultimately, characterizations into creating scene work for motion capture and virtual ...
Acting for Virtual Environments

Advanced Technology for Cinematography

Advanced Technology for Cinematography (ATC) was a multidisciplinary research effort by the UCLA Departments of Electrical Engineering and Film, Television ...
Advanced Technology for Cinematography

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