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UCLA REMAP

Center for Research in Engineering, Media and Performance

The Center for Research in Engineering, Media and Performance (REMAP) is a joint effort of UCLA’s School of Theater, Film and Television (TFT) and Samueli School of Engineering.

REMAP bridges the world-class faculty, staff and students of TFT and Samueli to explore new enriching cultural forms and empowering social situations enabled by the thoughtful interweaving of engineering, the arts and community development. The Center provides a uniquely positioned creative environment that embraces and promotes people, projects and investigations that can have resonant, long-term impact on the relationships among culture and technology.

January 16, 2024 update: We have launched the Innovation, Culture, and Creativity project with a $1.3M award from the National Science Foundation. Please consider applying for workshop funding by February 16, 2024!

November 22, 2023 update: The Call for Applications for the Marty Sklar Entertainment Innovation Fellowship 2024 is posted – applications due December 15. [Applications have closed and fellowships will be announced in late January.]

A rotating selection of REMAP’s current and past work is below. Please also browse the categories above to learn about specific areas.

Bridging Media on Cultural Sites

Bridging Media on Cultural Sites: the Colosseum as Media for Non-linear Storytelling used video streaming, HTML5 technology, and mobile phones ...
Bridging Media on Cultural Sites

Biondi vs. Morel

This installation by REMAP's Fabian Wagmister established interactive relations between the processes and developments of science and technology and the ...

Recoding Innovation

Recoding Innovation was a research project sponsored by the National Science Foundation (NSF) to create original, short-form multimedia documentaries that ...
Recoding Innovation

Laboratorio de Interactividad Corporal

REMAP and Open Perception's OpenPTrack Version 2 (Gnocchi) is now being used for the Laboratorio de Interactividad Corporal (Body Interactivity ...
Laboratorio de Interactividad Corporal

Participatory Sensing

REMAP contributed to "Participatory Sensing" research through collaborations with UCLA's National Science Foundation-supported Center for Embedded Networked Sensing (CENS)---helping to ...
Participatory Sensing

Interactive Digital Media Showcases

Since the beginning of the 2013-14 academic year, REMAP researchers and artists have been supporting the work of students in ...

UCLA/Cisco Metropolitan WiFi Research Network

With the support of Cisco, and in collaboration with California State Parks, REMAP installed a 25-node wireless network covering the ...
UCLA/Cisco Metropolitan WiFi Research Network

Location-based Storytelling

Involving research and hands-on production, this course focused on creating non-linear cinema for mobile devices. With support from Nokia Research ...
Location-based Storytelling

Einstein’s Dreams

UCLA REMAP and the Buenos Aires-based company Cuerda Productions collaboratively experimented with the use of media in aerial performance at ...
Einstein's Dreams

Junction/Juncture

As part of the long-term Remapping LA effort, an outdoor interactive digital mural was designed and installed in the Los Angeles State ...
Junction/Juncture

Riddles of the Sphinx

This video installation by Peter Wollen, Kevin Fisher, and Jeff Burke explored the materiality of digital compression and analog film, ...
Riddles of the Sphinx

Behind the Bars

In response to the history of physical and intellectual oppression in Latin America, Fabian Wagmister created a confrontational media space ...
Behind the Bars

Remapping LA

Remapping LA was a long-term research effort that engaged urban communities in the design of technological systems that express their ...
Remapping LA

Blogger Project

Written and co-directed by Tony-award winning director and UCLA theater professor Mel Shapiro, the Blogger Project interweaved elements from Homer’s ...
Blogger Project

SPASES: Semiotic Pivot Activity Spaces

Using computer vision, Wii remotes, RFID tags, and other sensing technologies, SPASES aimed to engage first and second graders in learning ...
SPASES: Semiotic Pivot Activity Spaces

Three Modern Noh Plays

Using the Ogre-based 3D engine created for Homer in Cyberspace, REMAP created the projection design for a very different theatrical ...
Three Modern Noh Plays

Time and Time Again…

An immersive, interactive media installation, Time & Time Again... explored intersections of technological dependency and cultural identity. The piece integrated sensing technologies, ...
Time and Time Again...

Out the Window

Out the Window was an innovative initiative that engages youth and community-based artists in writing and producing impactful videos and ...
Out the Window

Primer/Lem

Primer/Lem was an original puppet, object, and multimedia performance piece created by Matt Acheson, Jeff Burke, Tom Lee, Jonathan Snipes, and Jared J. Stein. The ...
Primer/Lem

Site, Set, and Media: Puppeted Architecture

This two-quarter course explored the theory and manifestations of the design of physically malleable scenery that is site-specific and incorporates ...
Site, Set, and Media: Puppeted Architecture

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