• Skip to main content
  • REMAP
  • Research
    • Cultural Civic Computing
    • Extended Reality (XR)
    • Film, Television & Digital Media
    • Fundamental Technology
    • Interactive Installation
    • Learning Environments
    • Live Performance
  • Education
    • Courses & Certificates
    • Internships & Fellowships
    • Lectures & Workshops
  • Team
  • Contact
  • Give

UCLA REMAP

Center for Research in Engineering, Media and Performance

The Center for Research in Engineering, Media and Performance (REMAP) is a joint effort of UCLA’s School of Theater, Film and Television (TFT) and Samueli School of Engineering.

REMAP bridges the world-class faculty, staff and students of TFT and Samueli to explore new enriching cultural forms and empowering social situations enabled by the thoughtful interweaving of engineering, the arts and community development. The Center provides a uniquely positioned creative environment that embraces and promotes people, projects and investigations that can have resonant, long-term impact on the relationships among culture and technology.

January 16, 2024 update: We have launched the Innovation, Culture, and Creativity project with a $1.3M award from the National Science Foundation. Please consider applying for workshop funding by February 16, 2024!

November 22, 2023 update: The Call for Applications for the Marty Sklar Entertainment Innovation Fellowship 2024 is posted – applications due December 15. [Applications have closed and fellowships will be announced in late January.]

A rotating selection of REMAP’s current and past work is below. Please also browse the categories above to learn about specific areas.

Site, Set, and Media: Puppeted Architecture

This two-quarter course explored the theory and manifestations of the design of physically malleable scenery that is site-specific and incorporates ...
Site, Set, and Media: Puppeted Architecture

MIAS Digital Portfolio Course

This Moving Image Archive Studies (MIAS) seminar, taught by REMAP's Jeff Burke, explored technologies, design approaches, and motivations for creating ...

Interactive Science Through Technology Enhanced Play (iSTEP)

The National Science Foundation-supported Interactive Science Through Technology Enhanced Play (iSTEP) project builds on the ongoing Science Through Technology Enhanced ...
Interactive Science Through Technology Enhanced Play (iSTEP)

Iliad Project

This multidisciplinary project developed techniques to incorporate its audience's demographic data into its story details, thus creating dynamic text. The ...
Iliad Project

Behind the Bars

In response to the history of physical and intellectual oppression in Latin America, Fabian Wagmister created a confrontational media space ...
Behind the Bars

Entropy Bound

Entropy Bound is a full-length comedy by REMAP's Jeff Burke and Jared J. Stein currently in development, intending to fuse ...
Entropy Bound

Personal Environmental Impact Report

PEIR, the Personal Environmental Impact Report, was an online tool that allowed mobile phones to explore and share how users ...
Personal Environmental Impact Report

Interpretive Media Laboratory

The Interpretive Media Laboratory (IMLab) is a partnership between UCLA REMAP and California State Parks that began in 2011---to conceive ...
Interpretive Media Laboratory

Kolo (and Nebesko)

Kolo was a Java-based middleware for interactive artworks, a framework for the collection of sensor data and the control of ...
Kolo (and Nebesko)

Cybermural: Interactive Digital Mural at Los Angeles State Historic Park

Funded through a National Science Foundation (NSF) Early Concept Grant for Exploratory Research (EAGER), the Interpretive Media Laboratory (IMLab) partnership between UCLA ...
Cybermural: Interactive Digital Mural at Los Angeles State Historic Park

Science Through Technology Enhanced Play (STEP)

The National Science Foundation-supported Science Through Technology Enhanced Play (STEP) project is investigating how socio-dramatic play among elementary school students can ...
Science Through Technology Enhanced Play (STEP)

Location-Based and Audience-Aware Storytelling

This two-semester workshop-seminar guided students to conceptualize, author, produce and distribute "next generation" experiences. Key enabling technologies---such as wearable computing, ...
Location-Based and Audience-Aware Storytelling

Survey of Emerging Technologies and Their Uses in Live Performance

This joint graduate-undergraduate course is surveying major emerging technologies and their potential uses within and impact on live performance---pulling from, ...
Survey of Emerging Technologies and Their Uses in Live Performance

Ecce Homology

Ecce Homology was an immersive interactive visualization of genomics data based on Chinese calligraphy. It was created through a unique ...
Ecce Homology

Advanced Technology for Cinematography

Advanced Technology for Cinematography (ATC) was a multidisciplinary research effort by the UCLA Departments of Electrical Engineering and Film, Television ...
Advanced Technology for Cinematography

…Two, Three, Many Guevaras

... two, three, many Guevaras is a digital multimedia database documentary by Fabian Wagmister that explores the legacy of Ernesto Che ...
...Two, Three, Many Guevaras

Grace Plains

As one of two productions resulting from TFT's participation in Google's Glass Creative Collective and the corresponding two-semester course, Location-Based ...
Grace Plains

South@North@South (sanas)

As an extension of the long-term, evolving international collaboration between the UC Digital Arts Research Network (UC DARNet) and the ...

The Virgin and the Unicorn

This workshop theatre production based on Leonardo Da Vinci’s version of the classic myth was created by Alexandar Iliev (Bulgarian ...
The Virgin and the Unicorn

IMLab LASHP Trails App

As an extension of the ongoing collaboration between UCLA REMAP and California State Parks, the Interpretive Media Laboratory (IMLab) has been ...
IMLab LASHP Trails App

Copyright 2004-2018 Regents of the University of California