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UCLA REMAP

Center for Research in Engineering, Media and Performance

The Center for Research in Engineering, Media and Performance (REMAP) is a joint effort of UCLA’s School of Theater, Film and Television (TFT) and Samueli School of Engineering.

REMAP bridges the world-class faculty, staff and students of TFT and Samueli to explore new enriching cultural forms and empowering social situations enabled by the thoughtful interweaving of engineering, the arts and community development. The Center provides a uniquely positioned creative environment that embraces and promotes people, projects and investigations that can have resonant, long-term impact on the relationships among culture and technology.

January 16, 2024 update: We have launched the Innovation, Culture, and Creativity project with a $1.3M award from the National Science Foundation. Please consider applying for workshop funding by February 16, 2024!

November 22, 2023 update: The Call for Applications for the Marty Sklar Entertainment Innovation Fellowship 2024 is posted – applications due December 15. [Applications have closed and fellowships will be announced in late January.]

A rotating selection of REMAP’s current and past work is below. Please also browse the categories above to learn about specific areas.

Macbett

A mainstage production of Ionesco's political and Shakespearian satire, Macbett was directed by graduate student Adam Shive for this MFA ...
Macbett

Location-Based and Audience-Aware Storytelling

This two-semester workshop-seminar guided students to conceptualize, author, produce and distribute "next generation" experiences. Key enabling technologies---such as wearable computing, ...
Location-Based and Audience-Aware Storytelling

Graduate Certificate in Emerging Technologies for Performance

The UCLA Department of Theater and UCLA REMAP have established the Interdisciplinary Graduate Certificate in Emerging Technologies for Performance. Beginning ...

Location-based Storytelling

Involving research and hands-on production, this course focused on creating non-linear cinema for mobile devices. With support from Nokia Research ...
Location-based Storytelling

Laboratorio de Interactividad Corporal

REMAP and Open Perception's OpenPTrack Version 2 (Gnocchi) is now being used for the Laboratorio de Interactividad Corporal (Body Interactivity ...
Laboratorio de Interactividad Corporal

aboutface/Faces

A web-based installation created for the Non-Fiction/Digital Media Showcase at the the 23rd annual UCLA School of Theater, Film and Television ...
aboutface/Faces

Behind the Bars

In response to the history of physical and intellectual oppression in Latin America, Fabian Wagmister created a confrontational media space ...
Behind the Bars

Survey of Emerging Technologies and Their Uses in Live Performance

This joint graduate-undergraduate course is surveying major emerging technologies and their potential uses within and impact on live performance---pulling from, ...
Survey of Emerging Technologies and Their Uses in Live Performance

Primer/Lem

Primer/Lem was an original puppet, object, and multimedia performance piece created by Matt Acheson, Jeff Burke, Tom Lee, Jonathan Snipes, and Jared J. Stein. The ...
Primer/Lem

Cross-disciplinary Scholars in Science and Technology

REMAP has been participating in the UCLA Cross-disciplinary Scholars in Science and Technology (CSST) program, hosting stellar undergraduates in computer science ...

ludiCity

ludiCity was a situationist-inspired participatory experience/performance created by Fabian Wagmister and Jeff Burke that used mobile technology to promote collective ...
ludiCity

ImageAbility

ImageAbility was an interactive installation and participatory mapping tool at the Chiparaki Cultural Civic Computing Center adjacent to the Los Angeles ...
ImageAbility

REMAP/RITL Workshop for Digital Media, Theatre & Design

The REMAP/RITL Workshop for Digital Media, Theatre and Design in Formello, Rome, explored how emerging technologies, materials, and media practices ...
REMAP/RITL Workshop for Digital Media, Theatre & Design

Entropy Bound

Entropy Bound is a full-length comedy by REMAP's Jeff Burke and Jared J. Stein currently in development, intending to fuse ...
Entropy Bound

Building Virtual Worlds

This class explored the use of virtual worlds in live performance. In particular, it focused on their intersection with the ...
Building Virtual Worlds

Time and Time Again…

An immersive, interactive media installation, Time & Time Again... explored intersections of technological dependency and cultural identity. The piece integrated sensing technologies, ...
Time and Time Again...

Iliad Project

This multidisciplinary project developed techniques to incorporate its audience's demographic data into its story details, thus creating dynamic text. The ...
Iliad Project

SPASES: Semiotic Pivot Activity Spaces

Using computer vision, Wii remotes, RFID tags, and other sensing technologies, SPASES aimed to engage first and second graders in learning ...
SPASES: Semiotic Pivot Activity Spaces

Interactive Multimedia Authoring

This seminar-studio course introduced the concepts and specifics of physically interactive media environments, with an emphasis on how they relate ...
Interactive Multimedia Authoring

Acting for Virtual Environments

This course focuses on synthesizing actors' gestures, actions and, ultimately, characterizations into creating scene work for motion capture and virtual ...
Acting for Virtual Environments

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