• Skip to main content
  • REMAP
  • Research
    • Cultural Civic Computing
    • Extended Reality (XR)
    • Film, Television & Digital Media
    • Fundamental Technology
    • Interactive Installation
    • Learning Environments
    • Live Performance
  • Education
    • Courses & Certificates
    • Internships & Fellowships
    • Lectures & Workshops
  • Team
  • Contact
  • Give

UCLA REMAP

Center for Research in Engineering, Media and Performance

The Center for Research in Engineering, Media and Performance (REMAP) is a joint effort of UCLA’s School of Theater, Film and Television (TFT) and Samueli School of Engineering.

REMAP bridges the world-class faculty, staff and students of TFT and Samueli to explore new enriching cultural forms and empowering social situations enabled by the thoughtful interweaving of engineering, the arts and community development. The Center provides a uniquely positioned creative environment that embraces and promotes people, projects and investigations that can have resonant, long-term impact on the relationships among culture and technology.

January 16, 2024 update: We have launched the Innovation, Culture, and Creativity project with a $1.3M award from the National Science Foundation. Please consider applying for workshop funding by February 16, 2024!

November 22, 2023 update: The Call for Applications for the Marty Sklar Entertainment Innovation Fellowship 2024 is posted – applications due December 15. [Applications have closed and fellowships will be announced in late January.]

A rotating selection of REMAP’s current and past work is below. Please also browse the categories above to learn about specific areas.

Quartieri della Memoria

Quartieri della memoria was an artwork for public spaces created under the direction of Alessandro Marianantoni. It focused on oral ...
Quartieri della Memoria

Science Through Technology Enhanced Play (STEP)

The National Science Foundation-supported Science Through Technology Enhanced Play (STEP) project is investigating how socio-dramatic play among elementary school students can ...
Science Through Technology Enhanced Play (STEP)

Participatory Sensing

REMAP contributed to "Participatory Sensing" research through collaborations with UCLA's National Science Foundation-supported Center for Embedded Networked Sensing (CENS)---helping to ...
Participatory Sensing

Out the Window

Out the Window was an innovative initiative that engages youth and community-based artists in writing and producing impactful videos and ...
Out the Window

Remapping LA

Remapping LA was a long-term research effort that engaged urban communities in the design of technological systems that express their ...
Remapping LA

Entropy Bound

Entropy Bound is a full-length comedy by REMAP's Jeff Burke and Jared J. Stein currently in development, intending to fuse ...
Entropy Bound

Three Modern Noh Plays

Using the Ogre-based 3D engine created for Homer in Cyberspace, REMAP created the projection design for a very different theatrical ...
Three Modern Noh Plays

Kolo (and Nebesko)

Kolo was a Java-based middleware for interactive artworks, a framework for the collection of sensor data and the control of ...
Kolo (and Nebesko)

PedaLúdico

The PedaLúdico Laboratory began in 2017 as a three-month research-arts residency program at the Centro Hipermediatico Experimental Latinoamericano (cheLA) in Buenos Aires ...
PedaLúdico

Riddles of the Sphinx

This video installation by Peter Wollen, Kevin Fisher, and Jeff Burke explored the materiality of digital compression and analog film, ...
Riddles of the Sphinx

Italian Ministry of Youth Policy

Through a program sponsored by the Italian Ministry of Youth Policy, REMAP and UCLA School of Theater, Film and Television ...
Italian Ministry of Youth Policy

Ecce Homology

Ecce Homology was an immersive interactive visualization of genomics data based on Chinese calligraphy. It was created through a unique ...
Ecce Homology

Building Virtual Worlds

This class explored the use of virtual worlds in live performance. In particular, it focused on their intersection with the ...
Building Virtual Worlds

hamletmachine

hamletmachine was an interactive sound piece by Jeff Burke, based on Heiner Muller’s play Hamletmachine, a deconstruction of Shakespeare and ...
hamletmachine

Esteros del Ibera

Esteros del Ibera was an interactive installation in Buenos Aires that allowed groups of visitors to explore the landscape of ...
Esteros del Ibera

MIAS Digital Portfolio Course

This Moving Image Archive Studies (MIAS) seminar, taught by REMAP's Jeff Burke, explored technologies, design approaches, and motivations for creating ...

Engaged Media Production Workshop

Urban space and media space are merging in complex, intriguing and problematic ways, suggesting new forms of personal and collective ...
Engaged Media Production Workshop

Laboratorio de Interactividad Corporal

REMAP and Open Perception's OpenPTrack Version 2 (Gnocchi) is now being used for the Laboratorio de Interactividad Corporal (Body Interactivity ...
Laboratorio de Interactividad Corporal

Contemporary Artificial Intelligence in Live Performance

This graduate course introduces contemporary artificial intelligence techniques with a specific focus on their current and potential applications in live ...
Contemporary Artificial Intelligence in Live Performance

Macbett

A mainstage production of Ionesco's political and Shakespearian satire, Macbett was directed by graduate student Adam Shive for this MFA ...
Macbett

Copyright 2004-2018 Regents of the University of California