This multidisciplinary project developed techniques to incorporate its audience's demographic data into its story details, thus creating dynamic text. The original piece by Jeff Burke, Adam Shive, and Jared J. Stein anticipated today's micro-targeted news and involved a retelling of Homer’s Iliad, attempting to transform traditional theater with complex digital technology design and audience participation. UCLA School of Theater, Film and Television---2001-2003. … [Read more...] about Iliad Project
Research
Advanced Technology for Cinematography
Advanced Technology for Cinematography (ATC) was a multidisciplinary research effort by the UCLA Departments of Electrical Engineering and Film, Television and Digital Media. The project investigated and prototyped the use of wireless sensor networks to monitor and record the conditions of feature film production, to support the cinematographer and script supervisor. ATC was supported by the Intel Research Council. Project Team: Pablo Gutierrez, Jonathan Friedman, Vids Samanta, Heemin Park, … [Read more...] about Advanced Technology for Cinematography
cheLA
Centro Hipermediatico Experimental Latinoamericano (cheLA) is a research center dedicated to experimentation with converging forms of art and technology, and the potential impact on Latin American cultures. The Center began as a collaboration between Fundación ExACTa of Argentina, the UCLA Program On Digital Cultures, and UCLA REMAP. REMAP artist-researchers have continuously collaborated with cheLA, and with artists in residence at cheLA's complex, such as the aerial performance company Cuerda … [Read more...] about cheLA
Beloved Mnemosyne
In an environment of interactive sculptural objects and water features, visitors, as they approached or touched the installations, heard seamlessly overlaid stories about a family with a father suffering from Alzheimer's disease, and their own memories and loss. Beloved Mnemosyne was created by composer and interactive artist Anne Deane Berman, sculptor Bill McVicar, and REMAP's Jeff Burke. MB5 2000, Oakland---2000. GroundZero Launch at the Tech Museum of Innovation, San … [Read more...] about Beloved Mnemosyne
hamletmachine
hamletmachine was an interactive sound piece by Jeff Burke, based on Heiner Muller’s play Hamletmachine, a deconstruction of Shakespeare and German history. The installation shattered a recording of Muller’s dialogue into sixteen pieces. During the initial incarnation at Fusion 2000, visitors entering a harshly lit, seemingly silent room triggered playback as their shadows fell on small sensors, raising or lowering each dialogue fragment’s volume based on a shadow's depth. The audio fragments … [Read more...] about hamletmachine
Invocation and Interference
Invocation and Interference was a multi-screen environment that explored the intimate relationship between two modes of communication as one would travel through the Pampas region of Argentina. Created by Fabian Wagmister with interactive media systems by Jeff Burke, this interactive media environment reflected the transference of people’s communicational needs (and how others experience them) into the public space. Viewers’ bodies controlled the sound mixing, switches of videos, and a series of … [Read more...] about Invocation and Interference
Behind the Bars
In response to the history of physical and intellectual oppression in Latin America, Fabian Wagmister created a confrontational media space that responded to participant movement and touch. Participants were introduced to an elusive cinematic sequence in a mock prison cell, and eventually approached the interior of an environment of oppressive images. The participants then navigated the media space, leading to shifts in videos, flashes of light and activation of a hidden camera. Interactive … [Read more...] about Behind the Bars
Riddles of the Sphinx
This video installation by Peter Wollen, Kevin Fisher, and Jeff Burke explored the materiality of digital compression and analog film, based on Peter Wollen's 1977 film of the same name. Burke developed the visual approach and programmed a full-frame JPEG-inspired compression / quantization scheme for moving images. n01se: A series of exhibitions about information and transformation---Kettle’s Yard, Whipple Museum of the History of Science, Cambridge University---2000. … [Read more...] about Riddles of the Sphinx
…Two, Three, Many Guevaras
... two, three, many Guevaras is a digital multimedia database documentary by Fabian Wagmister that explores the legacy of Ernesto Che Guevara through the artistic representations and the artists he inspired. The piece was commissioned by the Fowler Museum, and been distributed broadly since. 1997. … [Read more...] about …Two, Three, Many Guevaras
Time and Time Again…
An immersive, interactive media installation, Time & Time Again... explored intersections of technological dependency and cultural identity. The piece integrated sensing technologies, live media streaming, real-time video manipulation, and web-based show control. Databases created technological structures of interdependency in which museum visitors and web viewers depended on each others' participation for the conceptual loop to be completed. The piece was created by Fabian Wagmister and … [Read more...] about Time and Time Again…